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3D Game Engine Design, Second Edition

3D Game Engine Design, Second Edition

作者:David H. Eberly

分类:文学

ISBN:9780122290633

出版时间:2006-11-17

出版社:Morgan Kaufmann

标签: 游戏引擎  游戏开发  Game  游戏编程  引擎  3D 

内容简介

A major revision of the international bestseller on game programming! Graphics hardware has evolved enormously in the last decade. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. 3D Game Engine Design, Second Edition shows step-by-step how to make a shader-based graphics engine and how to tame the new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physics - all challenging subjects for developers.

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