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Is Parallel Programming Hard, And, If So, What Can You Do About It?

Is Parallel Programming Hard, And, If So, What Can You Do About It?

作者:Paul E. McKenney

分类:文学

ISBN:9780954899332

出版时间:

出版社:

标签: 并行编程  parallel  Programming  多核  编程  计算机  linux  synchronization 

章节目录

1 Introduction 1.1 Historic Parallel Programming Difficulties . . . . . . . . . . . . . . . . . 1.2 Parallel Programming Goals . . . . . . . . . . . . . . . . . . . . . . . . 1.2.1 Performance . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1.2.2 Productivity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1.2.3 Generality . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1.3 Alternatives to Parallel Programming . . . . . . . . . . . . . . . . . . . . 1.3.1 Multiple Instances of a Sequential Application . . . . . . . . . . 1.3.2 Make Use of Existing Parallel Software . . . . . . . . . . . . . . 1.3.3 Performance Optimization . . . . . . . . . . . . . . . . . . . . . 1.4 What Makes Parallel Programming Hard? . . . . . . . . . . . . . . . . . 1.4.1 Work Partitioning . . . . . . . . . . . . . . . . . . . . . . . . . . 1.4.2 Parallel Access Control . . . . . . . . . . . . . . . . . . . . . . . 1.4.3 Resource Partitioning and Replication . . . . . . . . . . . . . . . 1.4.4 Interacting With Hardware . . . . . . . . . . . . . . . . . . . . . 1.4.5 Composite Capabilities . . . . . . . . . . . . . . . . . . . . . . . 1.4.6 How Do Languages and Environments Assist With These Tasks? . 1.5 Guide to This Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1.5.1 Quick Quizzes . . . . . . . . . . . . . . . . . . . . . . . . . . . 1.5.2 Sample Source Code . . . . . . . . . . . . . . . . . . . . . . . . 2 Hardware and its Habits 2.1 Overview . . . . . . . . . . . . . . . 2.1.1 Pipelined CPUs . . . . . . . . 2.1.2 Memory References . . . . . 2.1.3 Atomic Operations . . . . . . 2.1.4 Memory Barriers . . . . . . . 2.1.5 Cache Misses . . . . . . . . . 2.1.6 I/O Operations . . . . . . . . 2.2 Overheads . . . . . . . . . . . . . . . 2.2.1 Hardware System Architecture 2.2.2 Costs of Operations . . . . . . 2.3 Hardware Free Lunch? . . . . . . . . 2.3.1 3D Integration . . . . . . . . 2.3.2 Novel Materials and Processes 2.3.3 Special-Purpose Accelerators 2.3.4 Existing Parallel Software . . 2.4 Software Design Implications . . . . . ...

内容简介

The purpose of this book is to help you understand how to program shared-memory parallel machines without risking your sanity.1 By describing the algorithms and designs that have worked well in the past, we hope to help you avoid at least some of the pitfalls that have beset parallel projects. But you should think of this book as a foundation on which to build, rather than as a completed cathedral. Your mission, if you choose to accept, is to help make further progress in the exciting field of parallel programming, progress that should in time render this book obsolete. Parallel programming is not as hard as it is reputed, and it is hoped that this book makes it even easier for you.

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