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标签:编程

  • 悟透JavaScript

    作者:李战

    翻开此书的你,也许是JavaScript的崇拜者,正想摩拳擦掌地想尝试下学一学这一精巧的语言;也许是80后,90后的程序员或者前端架构师,正被 JavaScript魔幻般的魅力所吸引,所困惑,已经徘徊许久……那么本书正是你所需要的!通过本书,您可以独辟蹊径学习、理解和运用 JavaScript;通过本书,您可以更轻松地编写动态网页;通过本书,您可以更深入地理解AJAX技术;通过本书,您可以在学习技术本身的同时,领悟到编程的境界;通过本书,您可以更多地享受到读书的快乐和程序的魅力……. 您能快乐地享用本书,是我们最大的期盼!...
  • Erlang 程序设计

    作者:Armstrong

    书是讲述下一代编程语言Erlang 的权威著作,主要涵盖顺序型编程、异常处理、编译和运行代码、并发编程、并发编程中的错误处理、分布式编程、多核编程等内容。本书将帮助读者在消息传递的基础上构建分布式的并发系统,免去锁与互斥技术的羁绊,使程序在多核CPU 上高效运行。本书讲述的各种设计方法和行为将成为设计容错与分布式系统中的利器。. 在多核、并发、分布为王的时代,谁将成为下一个主流编程语言?来自全世界的众多专家都认为,Erlang最有可能在竞争中胜出。 Erlang开源语言系出名门,通信巨头爱立信公司用它开发出了可靠性惊人的交换机系统AXD301。它天生就是面向并发、分布和高容错的,兼有函数式语言和脚本语言的各种优点,而且已经用于商业开发多年,具有稳定性极高的虚拟机和平台库。有了这些天时地利,无怪乎Erlang能够迅速成为热门的开发语言,除了广泛应用于通信行业之外,它已经进入了各个领域:Facebook用它实现了聊天系统,Yahoo用它重写了Delicious,Amazon用它开发了云计算数据服务SimpleDB,还有多人游戏、测试工具、电子支付、数据采集与监控、企业消息、电子邮件、空中交通管制…….. 本书由Erlang之父Joe Armstrong编写,是毋庸置疑的经典著作。书中兼顾了顺序编程、并发编程和分布式编程,较深入地讨论了开发Erlang应用中至关重要的文件和网络编程、OTP、MNesia、Ets和Dets等主题,更为精彩的是,大师亲自操刀,构建了MapReduce实例和多人聊天实例,一定让你大呼过瘾。...
  • 天书夜读

    作者:谭文,邵坚磊

    从貌似天书的汇编代码中,一探Windows底层的核心实现。. 在开发中出现的问题,能从Windows自身找到答案!... 本书从基本的Windows程序与汇编指令出发,深入浅出地讲解了Windows内核的编程、调试、阅读,以及自行探索的方法。读者在使用C/C++ 开发Windows程序的基础上,将熟练掌握汇编和C语言的应用,深入了解Windows底层,并掌握阅读Windows内核的基本方法,以及 Windows内核的基本编程方法。 本书适合使用C/C++在Windows上编程的读者,尤其适合希望加深自己技术功底的Windows应用程序员、计算机专业的有志于软件开发的大中院校学生;专业的Windows内核程序员,亦可从本书得到超越一般内核程序开发的启发。
  • Linux内核完全剖析

    作者:赵炯

    本书对早期Linux内核(v0.12)全部代码文件进行了详细、全面的注释和说明,旨在帮助读者用较短的时间对Linux的工作机理获得全面而深刻的理解,为进一步学习和研究Linux打下坚实的基础。虽然选择的版本较低,但该内核已能够正常编译运行,并且其中已包括了Linux工作原理的精髓。书中首先以Linux源代码版本的变迁为主线,介绍了Linux的历史,同时着重说明了各个内核版本的主要区别和改进,给出了选择0.12版内核源代码作为研究对象的原因。在正式描述内核源代码之前,概要介绍了运行Linux的PC的硬件组成结构、编制内核使用的汇编语言和C语言扩展部分,并且重点说明了80x86处理器在保护模式下运行的编程方法。接着详细介绍了Linux内核源代码目录树组织结构,并依据该结构对所有内核程序和文件进行了注释和详细说明。有关代码注释的章节安排基本上都分为具体研究对象的概述、每个文件的功能介绍、代码内注释、代码中难点及相关资料介绍等部分。为了加深读者对内核工作原理的理解,书中最后一章给出了围绕Linux 0.12系统的多个试验。试验中所使用的相关程序均可从本书配套网站(www.oldlinux.org)上下载。. 本书适合Linux爱好者作为学习内核工作原理的自学参考书籍,也适合作为高校计算机专业学生学习操作系统课程的辅助和实践教材,还可供一般技术人员作为开发嵌入式系统的参考书使用。...
  • Learning Perl, 5th Edition

    作者:Randal Schwartz,Tom

    Learning Perl, popularly known as "the Llama," is the book most programmers rely on to get started with Perl. The bestselling Perl tutorial since it was first published in 1993, this new fifth edition covers recent changes to the language up to Perl 5.10. This book reflects the combined experience of its authors, who have taught Perl at Stonehenge Consulting since 1991. Years of classroom testing and experience helped shape the book's pace and scope, and this edition is packed with exercises that let you practice the concepts while you follow the text. Topics include: * Perl data & variable types * Subroutines * File operations * Regular expressions * String manipulation * Lists & sorting * Process management * Smart matching * Using third party modules Perl is the language for people who want to get work done. Originally targeted to sysadmins for heavy-duty text processing, Perl is now a full-featured programming language suitable for almost any task on almost any platform-from short fixes on the command line to web applications, bioinformatics, finance, and much more. Other books may teach you to program in Perl, but this book will turn you into a Perl programmer.
  • 编程匠艺

    作者:(美)古德利弗(Goodliffe, P

    如果你可以编写出合格的代码,但是想更进一步、创作出组织良好而且易于理解的代码,并希望成为一名真正的编程专家或提高现有的职业技能,那么《编程匠艺——编写卓越的代码》都会为你给出答案。本书的内容遍及编程的各个要素,如代码风格、变量命名、错误处理和安全性等。此外,本书还对一些更广泛的编程问题进行了探讨,如有效的团队合作、开发过程和文档编写,等等。本书各章的末尾均提供一些思考问题,这些问题回顾了各章中的一些关键概念,可以促使你像专家一样思考,从而使本书成为那些渴望作为团队的一分子,职业并高效地编程的新手们的一本绝佳的参考书。
  • C#本质论

    作者:米凯利斯

    《C#本质论》是一本清晰、简明的C#教程,涵盖了C#2.0。书中对C#语言的每个重要结构都用简短的示例代码进行说明,并且和其他语言进行了全方位比较。每章开头的“思维导图”指明了本章要讨论的主题以及每个主题同整体的关系。全书由18章和3个附录组成。在简单介绍了C#之后,重点讨论了C#的数据类型、运算符、方法、类等基本概念,随后还对泛型、迭代器、反射、线程、互操作性等高级主题进行了深入而透彻的讨论。 点击链接进入新版: C#本质论(第3版)
  • The Productive Programmer

    作者:Neal Ford

    Anyone who develops software for a living needs a proven way to produce it better, faster, and cheaper. The Productive Programmer offers critical timesaving and productivity tools that you can adopt right away, no matter what platform you use. Master developer Neal Ford not only offers advice on the mechanics of productivity-how to work smarter, spurn interruptions, get the most out your computer, and avoid repetition-he also details valuable practices that will help you elude common traps, improve your code, and become more valuable to your team. You'll learn to: * Write the test before you write the code * Manage the lifecycle of your objects fastidiously * Build only what you need now, not what you might need later * Apply ancient philosophies to software development * Question authority, rather than blindly adhere to standards * Make hard things easier and impossible things possible through meta-programming * Be sure all code within a method is at the same level of abstraction * Pick the right editor and assemble the best tools for the job This isn't theory, but the fruits of Ford's real-world experience as an Application Architect at the global IT consultancy ThoughtWorks. Whether you're a beginner or a pro with years of experience, you'll improve your work and your career with the simple and straightforward principles in The Productive Programmer.
  • Pragmatic Thinking and Learning

    作者:Andy Hunt

    In this title: together we'll journey together through bits of cognitive and neuroscience, learning and behavioral theory; you'll discover some surprising aspects of how our brains work; and, see how you can beat the system to improve your own learning and thinking skills. In this book you'll learn how to: use the Dreyfus Model of Skill Acquisition to become more expert; leverage the architecture of the brain to strengthen different thinking modes; avoid common 'known bugs' in your mind; learn more deliberately and more effectively; and, manage knowledge more efficiently. Software development happens in your head. Not in an editor, IDE, or design tool. It's time to take a pragmatic approach to thinking and learning, and start to refactor - and redesign - your brain.
  • C语言入门经典

    作者:霍顿 (Ivor Horton)

    本书是编程语言先驱者Ivor Horton的经典之作,是C语言方面最畅销的图书品种之一。本书集综合性、实用性为一体,是学习C语言的优秀入门教材,在世界范围内广受欢迎,口碑极佳。书中除了讲解C程序设计语言,还广泛介绍了作为一名C程序设计人员应该掌握的必要知识,并提供了大量的实用性很强的编程实例。本书的目标是使你在C语言程序设计方面由一位初学者成为一位称职的程序员。读者基本不需要具备任何编程知识,即可通过本书从头开始编写自己的C程序。
  • C#与.NET 3.0高级程序设计

    作者:特罗尔森

    《C#与.NET 3.0高级程序设计(特别版)》是C# 领域久负盛名的经典著作,深入全面地叙述了C# 编程语言和.NET 平台核心,并以大量示例剖析相关概念。书中介绍了C# 的各种语言构造、.NET 2.0 的类、核心API、公共中间语言(CIL)、动态程序集和ASP.NET 扩展等内容;同时也介绍了.NET 3.0 中的新的编程API 包括WPF、WCF 和WF 的功能;另外,还介绍了最新的C# 3.0 编程语言和LINQ 编程技术。《C#与.NET 3.0高级程序设计》由微软C# MVP Andrew Troelsen 编写,历经多次修订,适合各层次.NET 开发人员阅读。 点击链接进入新版: C#与.NET 3.5高级程序设计(第4版)
  • How to Think Like a Scientist

    作者:Allen B. Downey

    Every day you answer questions-dozens, even hundreds of them. How do you find the answers to questions? How can you be sure your answers are correct? Scientists use questions to learn about things. Scientists have developed a way of helping make sure they answer questions correctly. It is called the scientific method. The scientific method can help you find answers to many of the questions you are curious about. What kind of food does your dog like best? Is your sister more likely to help you with your homework if you say please? Can throwing a dead snake over a tree branch make it rain? The scientific method can help you answer these questions and many others. Stephen Kramer's invitation to think like a scientist, illustrated by Felicia Bond's humorous and appealing pictures, will receive enthusiastic response from young readers, scientist and nonscientist alike.
  • A Little Java, A Few Patterns

    作者:Matthias Felleisen,D

    Java is a new object-oriented programming language that was developed by Sun Microsystems for programming the Internet and intelligent appliances. In a very short time it has become one of the most widely used programming languages for education as well as commercial applications.Design patterns, which have moved object-oriented programming to a new level, provide programmers with a language to communicate with others about their designs. As a result, programs become more readable, more reusable, and more easily extensible.In this book, Matthias Felleisen and Daniel Friedman use a small subset of Java to introduce pattern-directed program design. With their usual clarity and flair, they gently guide readers through the fundamentals of object-oriented programming and pattern-based design. Readers new to programming, as well as those with some background, will enjoy their learning experience as they work their way through Felleisen and Friedman's dialogue.
  • C Programming

    作者:K. N. King

    The first edition of C Programming: A Modern Approach was popular with students and faculty alike because of its clarity and comprehensiveness as well as its trademark Q&A sections. Professor King's spiral approach made it accessible to a broad range of readers, from beginners to more advanced students. With adoptions at over 225 colleges, the first edition was one of the leading C textbooks of the last ten years. The second edition maintains all the book's popular features and brings it up to date with coverage of the C99 standard. The new edition also adds a significant number of exercises and longer programming projects, and includes extensive revisions and updates.
  • The Science of Programming

    作者:David Gries

    Describes basic programming principles and their step-by- step applications.Numerous examples are included.
  • Visualizing Data

    作者:Ben Fry

    Enormous quantities of data go unused or underused today, simply because people can't visualize the quantities and relationships in it. Using a downloadable programming environment developed by the author, Visualizing Data demonstrates methods for representing data accurately on the Web and elsewhere, complete with user interaction, animation, and more. How do the 3.1 billion A, C, G and T letters of the human genome compare to those of a chimp or a mouse? What do the paths that millions of visitors take through a web site look like? With Visualizing Data, you learn how to answer complex questions like these with thoroughly interactive displays. We're not talking about cookie-cutter charts and graphs. This book teaches you how to design entire interfaces around large, complex data sets with the help of a powerful new design and prototyping tool called "Processing". Used by many researchers and companies to convey specific data in a clear and understandable manner, the Processing beta is available free. With this tool and Visualizing Data as a guide, you'll learn basic visualization principles, how to choose the right kind of display for your purposes, and how to provide interactive features that will bring users to your site over and over. This book teaches you: * The seven stages of visualizing data -- acquire, parse, filter, mine, represent, refine, and interact * How all data problems begin with a question and end with a narrative construct that provides a clear answer without extraneous details * Several example projects with the code to make them work * Positive and negative points of each representation discussed. The focus is on customization so that each one best suits what you want to convey about your data set The book does not provide ready-made "visualizations" that can be plugged into any data set. Instead, with chapters divided by types of data rather than types of display, you'll learn how each visualization conveys the unique properties of the data it represents -- why the data was collected, what's interesting about it, and what stories it can tell. Visualizing Data teaches you how to answer questions, not simply display information.
  • Windows via C/C++

    作者:Jeffrey M. Richter,C

    Get the preeminent guide to programming application for Windows with C++. Programming Applications for Microsoft Windows is a classic book (formerly titled Advanced Windows, Third Edition) and is now fully updated for Windows Vista, including the latest information about Windows XP. In-depth and comprehensive, this essential reference covers the Windows operating system and how to program at the API level. Recognized experts provide an inside view of how Windows works and how to use its features in Visual C++ development tasks. Topics covered include processes, thread pooling, virtual memory, DLLs, file I/O, and message crackers. For systems-level programmers, this is a must-have title. Includes code samples in Visual C++. Features coverage of classic topics such as thread pooling, heaps, and advanced DLL techniques Provides expert guidance fully updated for Windows Vista Provides extensive sample code in Visual C++ 2005 点击链接进入中文版: Windows核心编程(第5版)
  • 软件预构艺术(中文版)

    作者:Ken Pugh

    利用经验累积而得到的洞察力开发新的解决方案被称为预构。透过重构而获得的专业知识也属于这类经验,而预构的词源即重构。重构是修改程序或软件系统内部结构的实践,以此在保留其现有行为的基础上改良设计。重构的原因有多种:方便后期增加功能、提高可维护性、提升性能。 本书作者是经验老道的软件开发人员。书中,作者运用他个人和其他众多开发人员的丰富经验,展示由其推衍而得的各项实践方针。这些方针把优秀的开发人员在设计时隐而未显的考虑细节如实地呈现出来。许多方针都围绕着极致抽象化、极致隔离以及极致可读性这几个概念。在假想的软件项目和实际项目的介绍中,作者把实践方针呈现在读者面前。其中几条于稍后列出。 把作者的方针应用到你的软件项目,有助于写出可读性、可维护性更棒的程序。这些方针可以协助你前期决策,以减少后期重构的工作量。在这样的前提下,你可以预测未来,减少修改。简言之,就是程序预构会使你更有效率。
  • C语言程序设计现代方法

    作者:K. N. King

    《C语言程序设计现代方法》最主要的一个目的就是通过一种“现代方法”来介绍C语言,实现客观评价C语言、强调标准化C语言、强调软件工程、不再强调“手工优化”、强调与c++语言的兼容性的目标。《C语言程序设计现代方法》分为C语言的基础特性。C语言的高级特性、C语言标准库和参考资料4个部分。每章都有“问与答”小节,给出一系列与本章内容相关的问题及其答案,此外还包含适量的习题。
  • Masterminds of Programming

    作者:Biancuzzi, Federico/

    Description Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. Think along with Adin D. Falkoff (APL), James Gosling (Java), Bjarne Stroustrup (C++), and others whose vision and hard work helped shape the computer industry. You'll find advice you can apply to systems you're developing, even if you don't use the specific languages being discussed. Full Description Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: * Adin D. Falkoff: APL * Thomas E. Kurtz: BASIC * Charles H. Moore: FORTH * Robin Milner: ML * Donald D. Chamberlin: SQL * Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK * Charles Geschke and John Warnock: PostScript * Bjarne Stroustrup: C++ * Bertrand Meyer: Eiffel * Brad Cox and Tom Love: Objective-C * Larry Wall: Perl * Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell * Guido van Rossum: Python * Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua * James Gosling: Java * Grady Booch, Ivar Jacobson, and James Rumbaugh: UML * Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.