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标签:Programming
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C语言名题精选百则技巧篇
《C语言名题精选百则》(技巧篇)收集了100则C语言程序设计题,共分9类。第一类比较简单,主要希望读者了解到《C语言名题精选百则》(技巧篇)的题目、解法与其他书籍之间的差异;第二至六类分别是关于数字、组合数学或离散数学、查找、排序、字符串等方面的题目;第七类列出了一些不太容易归类的题目,如Buffon丢针问题、Dijkstra的三色旗问题等;第八类则收录了一些有趣的、娱乐性的题目,如魔方阵等;第九类题目相对较难,且多数是程序设计的名题。 -
Cracking the Coding Interview: 150 Programming Questions and Solutions(5th edition)
Now in the 5th edition, Cracking the Coding Interview gives you the interview preparation you need to get the top software developer jobs. This is a deeply technical book and focuses on the software engineering skills to ace your interview. The book is over 500 pages and includes 150 programming interview questions and answers, as well as other advice. The full list of topics are as follows: The Interview Process This section offers an overview on questions are selected and how you will be evaluated. What happens when you get a question wrong? When should you start preparing, and how? What language should you use? All these questions and more are answered. Behind the Scenes Learn what happens behind the scenes during your interview, how decisions really get made, who you interview with, and what they ask you. Companies covered include Google, Amazon, Yahoo, Microsoft, Apple and Facebook. Special Situations This section explains the process for experience candidates, Program Managers, Dev Managers, Testers / SDETs, and more. Learn what your interviewers are looking for and how much code you need to know. Before the Interview In order to ace the interview, you first need to get an interview. This section describes what a software engineer's resume should look like and what you should be doing well before your interview. Behavioral Preparation Although most of a software engineering interview will be technical, behavioral questions matter too. This section covers how to prepare for behavioral questions and how to give strong, structured responses. Technical Questions (+ 5 Algorithm Approaches) This section covers how to prepare for technical questions (without wasting your time) and teaches actionable ways to solve the trickiest algorithm problems. It also teaches you what exactly "good coding" is when it comes to an interview. 150 Programming Questions and Answers This section forms the bulk of the book. Each section opens with a discussion of the core knowledge and strategies to tackle this type of question, diving into exactly how you break down and solve it. Topics covered include Arrays and Strings Linked Lists Stacks and Queues Trees and Graphs Bit Manipulation Brain Teasers Mathematics and Probability Object-Oriented Design Recursion and Dynamic Programming Sorting and Searching Scalability and Memory Limits Testing C and C++ Java Databases Threads and Locks For the widest degree of readability, the solutions are almost entirely written with Java (with the exception of C / C++ questions). A link is provided with the book so that you can download, compile, and play with the solutions yourself. Changes from the Fourth Edition: The fifth edition includes over 200 pages of new content, bringing the book from 300 pages to over 500 pages. Major revisions were done to almost every solution, including a number of alternate solutions added. The introductory chapters were massively expanded, as were the opening of each of the chapters under Technical Questions. In addition, 24 new questions were added. Cracking the Coding Interview, Fifth Edition is the most expansive, detailed guide on how to ace your software development / programming interviews. -
Cracking the Coding Interview: 150 Programming Questions and Solutions(5th edition)
Now in the 5th edition, Cracking the Coding Interview gives you the interview preparation you need to get the top software developer jobs. This is a deeply technical book and focuses on the software engineering skills to ace your interview. The book is over 500 pages and includes 150 programming interview questions and answers, as well as other advice. The full list of topics are as follows: The Interview Process This section offers an overview on questions are selected and how you will be evaluated. What happens when you get a question wrong? When should you start preparing, and how? What language should you use? All these questions and more are answered. Behind the Scenes Learn what happens behind the scenes during your interview, how decisions really get made, who you interview with, and what they ask you. Companies covered include Google, Amazon, Yahoo, Microsoft, Apple and Facebook. Special Situations This section explains the process for experience candidates, Program Managers, Dev Managers, Testers / SDETs, and more. Learn what your interviewers are looking for and how much code you need to know. Before the Interview In order to ace the interview, you first need to get an interview. This section describes what a software engineer's resume should look like and what you should be doing well before your interview. Behavioral Preparation Although most of a software engineering interview will be technical, behavioral questions matter too. This section covers how to prepare for behavioral questions and how to give strong, structured responses. Technical Questions (+ 5 Algorithm Approaches) This section covers how to prepare for technical questions (without wasting your time) and teaches actionable ways to solve the trickiest algorithm problems. It also teaches you what exactly "good coding" is when it comes to an interview. 150 Programming Questions and Answers This section forms the bulk of the book. Each section opens with a discussion of the core knowledge and strategies to tackle this type of question, diving into exactly how you break down and solve it. Topics covered include Arrays and Strings Linked Lists Stacks and Queues Trees and Graphs Bit Manipulation Brain Teasers Mathematics and Probability Object-Oriented Design Recursion and Dynamic Programming Sorting and Searching Scalability and Memory Limits Testing C and C++ Java Databases Threads and Locks For the widest degree of readability, the solutions are almost entirely written with Java (with the exception of C / C++ questions). A link is provided with the book so that you can download, compile, and play with the solutions yourself. Changes from the Fourth Edition: The fifth edition includes over 200 pages of new content, bringing the book from 300 pages to over 500 pages. Major revisions were done to almost every solution, including a number of alternate solutions added. The introductory chapters were massively expanded, as were the opening of each of the chapters under Technical Questions. In addition, 24 new questions were added. Cracking the Coding Interview, Fifth Edition is the most expansive, detailed guide on how to ace your software development / programming interviews. -
程序员的职业素养
本书是编程大师Bob 大叔40 余年编程生涯的心得体会, 讲解成为真正专业的程序员需要什么样的态度、原则,需要采取什么样的行动。作者以自己以及身边的同事走过的弯路、犯过的错误为例,意在为后来人引路,助其职业生涯迈上更高台阶。 本书适合所有程序员,也可供所有想成为具备职业素养的职场人士参考。 -
编写可读代码的艺术
细节决定成败,思路清晰、言简意赅的代码让程序员一目了然;而格式凌乱、拖沓冗长的代码让程序员一头雾水。除了可以正确运行以外,优秀的代码必须具备良好的可读性,编写的代码要使其他人能在最短的时间内理解才行。本书旨在强调代码对人的友好性和可读性。 本书关注编码的细节,总结了很多提高代码可读性的小技巧,看似都微不足道,但是对于整个软件系统的开发而言,它们与宏观的架构决策、设计思想、指导原则同样重要。编码不仅仅只是一种技术,也是一门艺术,编写可读性高的代码尤其如此。如果你要成为一位优秀的程序员,要想开发出高质量的软件系统,必须从细处着手,做到内外兼修,本书将为你提供有效的指导。 主要内容: 简化命名、注释和格式的方法,使每行代码都言简意赅。 ·梳理程序中的循环、逻辑和变量来减小复杂度并理清思路。 ·在函数级别解决问题,例如重新组织代码块,使其一次只做一件事。 ·编写有效的测试代码,使其全面而简洁,同时可读性更高。 -
C程序设计
《C程序设计(第3版)》作者具有丰富的教学经验和编写教材的经验,并针对初学者的特点,精心策划、准确定位,使得《C程序设计(第3版)》概念清晰、例题丰富、深入浅出,受到专家和读者的一致好评。《C程序设计(第3版)》被普遍认为是学习C语言的好教材,并被全国大多数高校选用。十多年来《C程序设计(第3版)》累计发行了800多万册,刨同类书的全国最高记录,是学习C语言的主流用书。《C程序设计(第3版)》曾荣获原电子工业部优秀教材一等奖、高校出版社优秀畅销书特等奖、全国高等院校计算机基础教育研究会优秀教材一等奖。 -
计算机程序设计艺术(第3卷 英文版·第2版)
《计算机程序设计艺术》系列被公认为计算机科学领域的权威之作,深入阐述了程序设计理论,对计算机领域的发展有着极为深远的影响。本书是该系列的第3卷,扩展了第1卷中信息结构的内容,主要讲排序和查找。书中对排序和查找算法进行了详细的介绍,并对各种算法的效率做了大量的分析。 本书适合从事计算机科学、计算数学等各方面工作的人员阅读,也适合高等院校相关专业的师生作为教学参考书,对于想深入理解计算机算法的读者,是一份必不可少的珍品。 -
C语言程序设计
时至今日, C语言仍然是计算机领域的通用语言之一,但今天的 C语言已经和最初的时候大不相同了。本书最主要的一个目的就是通过一种“现代方法”来介绍 C语言,书中强调标准 C,强调软件工程,不再强调“手工优化”。这一版中紧密结合了 C99标准,并与 C89标准进行对照,补充了 C99中的最新特性。本书分为 C语言的基础特性、 C语言的高级特性、 C语言标准库和参考资料 4个部分。每章末尾都有一个“问与答”小节给出一系列与该章内容相关的问题及答案,此外还包含适量的习题。 本书是为大学本科阶段的 C语言课程编写的教材,同时也非常适合作为其他课程的辅助用书。 -
人工智能
《人工智能复杂问题求解的结构和策略(原书第6版)》是一本经典的人工智能教材,全面阐述了人工智能的基础理论,有效结合了求解智能问题的数据结构以及实现的算法,把人工智能的应用程序应用于实际环境中,并从社会和哲学、心理学以及神经生理学角度对人工智能进行了独特的讨论。新版中增加了对“基于随机方法的机器学习”的介绍,并提出了一些新的主题,如涌现计算、本体论、随机分割算法等。 《人工智能复杂问题求解的结构和策略(原书第6版)》适合作为高等院校计算机专业人工智能教材,也可供人工智能领域的研究者及相关工程技术人员参考。 -
Programming Language Pragmatics, Third Edition
Programming Language Pragmatics is the most comprehensive programming language textbook available today. Taking the perspective that language design and language implementation are tightly interconnected, and that neither can be fully understood in isolation, this critically acclaimed and bestselling book has been thoroughly updated to cover the most recent developments in programming language design. With a new chapter on run-time program management and expanded coverage of concurrency, this new edition provides both students and professionals alike with a solid understanding of the most important issues driving software development today. Classic programming foundations text now updated to familiarize students with the languages they are most likely to encounter in the workforce, including including Java 7, C++, C# 3.0, F#, Fortran 2008, Ada 2005, Scheme R6RS, and Perl 6. New and expanded coverage of concurrency and run-time systems ensures students and professionals understand the most important advances driving software today. Includes over 800 numbered examples to help the reader quickly cross-reference and access content. -
The Art of Computer Programming, Volume 1
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 -
重构
本书清晰地揭示了重构的过程,解释了重构的原理和最佳实践方式,并给出了何时以及何地应该开始挖掘代码以求改善。书中给出了70多个可行的重构,每个重构都介绍了一种经过验证的代码变换手法的动机和技术。本书提出的重构准则将帮助你一次一小步地修改你的代码,从而减少了开发过程中的风险。本书适合软件开发人员、项目管理人员等阅读,也可作为高等院校计算机及相关专业师生的参考读物。 -
TeXbook
TeX 排版系统的权威指南。 -
程序设计语言
这是一本很有特色的教材,其核心是讨论程序设计语言的工作原理和技术。本书融合了传统的程序设计语言教科书和编译教科书的有关知识,并增加了一些有关汇编层体系结构的材料,以满足没学过计算机组织的学生们的需要。书中通过各种语言的例子,阐释了程序设计语言的重要基础概念,讨论了各种概念之间的关系,解释了语言中许多结构的形成和发展过程,以及它们演化为今天这种形式的根源。书中还详细讨论了编译器的工作方式和工作过程,说明它们对源程序做了什么,以及为什么要那样做。书的每章最后附有复习题和一些更具挑战性的练习。这些练习的特别价值在于引导学生进一步深入理解各种语言和技术。 本书在美国大学已有使用了十余年,目前被欧美许多重要大学用于“程序设计语言”或者“软件系统”课程。本书适合高年级本科生或者一年级研究生使用,许多内容对专业程序员也很有价值。本书作者Michael Scott是计算机领域的著名学者,译者是北京大学的裘宗燕教授,他熟悉专业,译笔流畅,是一本难得的著、译双馨的佳作。 -
C++编程思想(第1卷)
《C++编程思考》第2版与第1版相比,在章节安排上有以下改变。增加了两章:“对象的创建与使用”和“C++中的C”,前者与“对象导言”实际上是第1版“对象的演化”一章的彻底重写,增加了近几年面向对象方法和编程方法的最瓣研究与实践的有效成果,后者的添加使不熟悉C的读者可以直接使用这本书。删去了四章:“输入输出流介绍”、“多重继承”、“异常处理”和“运行时类型识别”,删去的内容属于C++中较复杂的主题,作者将它们连同C++标准完成后又增加的一些内容放到第2卷中,使得第1卷的内容更加集中,供不同程度的读者选择阅读。需要强调的是,第2版的改变不仅体现在这些章节的调整上,更多的改变体现在每一章的字里行间中,包括例子的调整和练习的补充。与众不同的精心选材和认真推敲的叙述使得第2版更趋成熟。 这本书是C++领域的一本权威著作,书中的内容、讲授方法、选用例子和跟随练习既适合课堂教学,又适合读者自学。 -
Beginning C# Objects中文版
《Beginning C# Objects中文版:概念到代码》关注的是软件对象:什么是软件对象?为什么它们如此神奇而直白以及如何正确使用对象去构建一个软件应用?这也是一本关于C#的书,但它并非一本“C#大全”,而是一份对该语言的温文但全面的介绍,还特别强调了如何把对象模型转换到功能完备的C#应用程序。《Beginning C# Objects中文版:概念到代码》分三部分,结合C#深入浅出地阐述面向对象理论的基本内容,即从对象基本概念到对象建模,到C#代码的整个学习过程。为了完善《Beginning C# Objects中文版:概念到代码》,我们还写了标题为“下一步”的最后章节,它给出一些建议,让你在读完《Beginning C# Objects中文版:概念到代码》后,懂得如何继续自己的面向对象发现之旅。 -
How to Design Programs
This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills--critical reading, analytical thinking, creative synthesis, and attention to detail--that are important for everyone, not just future computer programmers. The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects. -- amazon.com -
How to Design Programs
This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills--critical reading, analytical thinking, creative synthesis, and attention to detail--that are important for everyone, not just future computer programmers. The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects. -- amazon.com
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