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标签:程序设计

  • Linux程序设计

    作者:Neil Matthew,Richard

    时至今日,Linux系统已经从一个个人作品发展为可以用于各种关键任务的成熟、高效和稳定的操作系统,因为具备跨平台、开源、支持众多应用软件和网络协议等优点,它得到了各大主流软硬件厂商的支持,也成为广大程序设计人员理想的开发平台。 本书是Linux程序设计领域的经典名著,以简单易懂、内容全面和示例丰富而受到广泛好评。中文版前两版出版后,在国内的Linux爱好者和程序员中也引起了强烈反响,这一热潮一直持续至今。本书是国内读者翘首以待的第4版,此次新版内容组织更加严谨,译者更是细心雕琢,保留了这部权威著作的原汁原味。 对Linux所提供的功能全面而准确的阐述,以及贯穿全书的示例程序体验,使本书不仅成为初学者的最佳Linux程序设计指南,而且是中高级程序员不可或缺的参考书。
  • Python Cookbook

    作者:Alex Martelli,Anna R

    本书介绍了Python应用在各个领域中的一些使用技巧和方法,从最基本的字符、文件序列、字典和排序,到进阶的面向对象编程、数据库和数据持久化、 XML处理和Web编程,再到比较高级和抽象的描述符、装饰器、元类、迭代器和生成器,均有涉及。书中还介绍了一些第三方包和库的使用,包括 Twisted、GIL、PyWin32等。本书覆盖了Python应用中的很多常见问题,并提出了通用的解决方案。书中的代码和方法具有很强的实用性,可以方便地应用到实际的项目中,并产生立竿见影的效果。尤为难得的是,本书的各位作者都具有丰富的业界实践经验,因此,本书不仅给出了对各种问题的解决方案,同时还体现了很多专家的思维方式和良好的编程习惯,与具体的细节性知识相比,这部分内容无疑是本书的精华。 本书适合具有一定Python基础的读者阅读参考。
  • 系统程序员成长计划

    作者:李先静

    在学习程序开发的过程中,你是否总是为自己遇到的一些问题头疼不已,你是否还在为写不出代码而心急如焚?作为软件开发人员,你是否时时为自己如何成为一名合格的程序员而困惑不已?没关系,本书将为你排忧解难。 这是一本介绍系统程序开发方法的书。书中结合内容详尽的代码细致讲述了不少底层程序开发基础知识,并在逐步深入的过程中介绍了一些简单实用的应用程序,最后还讲述了一些软件工程方面的内容,内容全面,语言生动,尤其适合初涉系统程序开发的人来读,有利于他们成长为更加专业的程序员。 虽然本书以“系统程序员”为名,但书中所蕴含的软件开发思想和方法也同样适用于其他的软件开发领域。各种软件开发人员、相关专业的在校学生以及软件开发爱好者也都不妨读读本书,来分享作者多年来在学习和实践中所总结的开发方法与所领悟的开发思想。
  • Erlang 程序设计

    作者:Armstrong

    书是讲述下一代编程语言Erlang 的权威著作,主要涵盖顺序型编程、异常处理、编译和运行代码、并发编程、并发编程中的错误处理、分布式编程、多核编程等内容。本书将帮助读者在消息传递的基础上构建分布式的并发系统,免去锁与互斥技术的羁绊,使程序在多核CPU 上高效运行。本书讲述的各种设计方法和行为将成为设计容错与分布式系统中的利器。. 在多核、并发、分布为王的时代,谁将成为下一个主流编程语言?来自全世界的众多专家都认为,Erlang最有可能在竞争中胜出。 Erlang开源语言系出名门,通信巨头爱立信公司用它开发出了可靠性惊人的交换机系统AXD301。它天生就是面向并发、分布和高容错的,兼有函数式语言和脚本语言的各种优点,而且已经用于商业开发多年,具有稳定性极高的虚拟机和平台库。有了这些天时地利,无怪乎Erlang能够迅速成为热门的开发语言,除了广泛应用于通信行业之外,它已经进入了各个领域:Facebook用它实现了聊天系统,Yahoo用它重写了Delicious,Amazon用它开发了云计算数据服务SimpleDB,还有多人游戏、测试工具、电子支付、数据采集与监控、企业消息、电子邮件、空中交通管制…….. 本书由Erlang之父Joe Armstrong编写,是毋庸置疑的经典著作。书中兼顾了顺序编程、并发编程和分布式编程,较深入地讨论了开发Erlang应用中至关重要的文件和网络编程、OTP、MNesia、Ets和Dets等主题,更为精彩的是,大师亲自操刀,构建了MapReduce实例和多人聊天实例,一定让你大呼过瘾。...
  • 天书夜读

    作者:谭文,邵坚磊

    从貌似天书的汇编代码中,一探Windows底层的核心实现。. 在开发中出现的问题,能从Windows自身找到答案!... 本书从基本的Windows程序与汇编指令出发,深入浅出地讲解了Windows内核的编程、调试、阅读,以及自行探索的方法。读者在使用C/C++ 开发Windows程序的基础上,将熟练掌握汇编和C语言的应用,深入了解Windows底层,并掌握阅读Windows内核的基本方法,以及 Windows内核的基本编程方法。 本书适合使用C/C++在Windows上编程的读者,尤其适合希望加深自己技术功底的Windows应用程序员、计算机专业的有志于软件开发的大中院校学生;专业的Windows内核程序员,亦可从本书得到超越一般内核程序开发的启发。
  • 编程匠艺

    作者:(美)古德利弗(Goodliffe, P

    如果你可以编写出合格的代码,但是想更进一步、创作出组织良好而且易于理解的代码,并希望成为一名真正的编程专家或提高现有的职业技能,那么《编程匠艺——编写卓越的代码》都会为你给出答案。本书的内容遍及编程的各个要素,如代码风格、变量命名、错误处理和安全性等。此外,本书还对一些更广泛的编程问题进行了探讨,如有效的团队合作、开发过程和文档编写,等等。本书各章的末尾均提供一些思考问题,这些问题回顾了各章中的一些关键概念,可以促使你像专家一样思考,从而使本书成为那些渴望作为团队的一分子,职业并高效地编程的新手们的一本绝佳的参考书。
  • C#本质论

    作者:米凯利斯

    《C#本质论》是一本清晰、简明的C#教程,涵盖了C#2.0。书中对C#语言的每个重要结构都用简短的示例代码进行说明,并且和其他语言进行了全方位比较。每章开头的“思维导图”指明了本章要讨论的主题以及每个主题同整体的关系。全书由18章和3个附录组成。在简单介绍了C#之后,重点讨论了C#的数据类型、运算符、方法、类等基本概念,随后还对泛型、迭代器、反射、线程、互操作性等高级主题进行了深入而透彻的讨论。 点击链接进入新版: C#本质论(第3版)
  • The Science of Programming

    作者:David Gries

    Describes basic programming principles and their step-by- step applications.Numerous examples are included.
  • C语言程序设计现代方法

    作者:K. N. King

    《C语言程序设计现代方法》最主要的一个目的就是通过一种“现代方法”来介绍C语言,实现客观评价C语言、强调标准化C语言、强调软件工程、不再强调“手工优化”、强调与c++语言的兼容性的目标。《C语言程序设计现代方法》分为C语言的基础特性。C语言的高级特性、C语言标准库和参考资料4个部分。每章都有“问与答”小节,给出一系列与本章内容相关的问题及其答案,此外还包含适量的习题。
  • Common Lisp

    作者:David S. Touretzky

    This book is about learning to program in Lisp. Although widely known as the principal language of artificial intelligence research—one of the most advanced areas of computer science—Lisp is an excellent language for beginners. It is increasingly the language of choice in introductory programming courses due to its friendly, interactive environment, rich data structures, and powerful software tools that even a novice can master in short order. When I wrote the book I had three types of reader in mind. I would like to address each in turn. · Students taking their first programming course. The student could be from any discipline, from computer science to the humanities. For you, let me stress the word gentle in the title. I assume no prior mathematical background beyond arithmetic. Even if you don’t like math, you may find you enjoy computer programming. I’ve avoided technical jargon, and there are lots of examples. Also you will find plenty of exercises interspersed with the text, and the answers to all of them are included in Appendix C. · Psychologists, linguists, computer scientists, and other persons interested in Artificial Intelligence. As you begin your inquiry into AI, you will see that almost all research in this field is carried out in Lisp. Most Lisp texts are written exclusively for computer science majors, but I have gone to great effort to make this book accessible to everyone. It can be your doorway to the technical literature of AI, as well as a quick introduction to its central tool. · Computer hobbyists. Prior to about 1984, the Lisps available on personal computers weren’t very good due to the small memories of the early machines. Today’s personal computers often come with several megabytes of RAM and a hard disk as standard equipment. They run full implementations of the Common Lisp standard, and provide the same high-quality tools as the Lisps in university and industrial research labs. The ‘‘Lisp Toolkit’’ sections of this book will introduce you to the advanced features of the Common Lisp programming environment that have made the language such a productive tool for rapid prototyping and AI programming. This current volume of the ‘‘gentle introduction’’ uses Common Lisp throughout. Lisp has been changing continuously since its invention 30 years ago. In the past, not only were the Lisp dialects on different machines incompatible, but programs written in one dialect would often no longer run in that same dialect a few years later, because the language had evolved out from under them. Rapid, unconstrained evolution was beneficial in the early days, but demand for a standard eventually grew, so Common Lisp was created. At present, Common Lisp is the de facto standard supported by all major computer manufacturers. It is currently undergoing refinement into an official standard. But Lisp will continue to evolve nonetheless, and the standard will be updated periodically to reflect new contributions people have made to the language. Perhaps one of those contributors will be you.
  • Masterminds of Programming

    作者:Biancuzzi, Federico/

    Description Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. Think along with Adin D. Falkoff (APL), James Gosling (Java), Bjarne Stroustrup (C++), and others whose vision and hard work helped shape the computer industry. You'll find advice you can apply to systems you're developing, even if you don't use the specific languages being discussed. Full Description Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: * Adin D. Falkoff: APL * Thomas E. Kurtz: BASIC * Charles H. Moore: FORTH * Robin Milner: ML * Donald D. Chamberlin: SQL * Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK * Charles Geschke and John Warnock: PostScript * Bjarne Stroustrup: C++ * Bertrand Meyer: Eiffel * Brad Cox and Tom Love: Objective-C * Larry Wall: Perl * Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell * Guido van Rossum: Python * Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua * James Gosling: Java * Grady Booch, Ivar Jacobson, and James Rumbaugh: UML * Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.
  • Intel汇编语言程序设计

    作者:Kip Irvine

    《国外计算机科学教材系列•Intel汇编语言程序设计(第5版)》全面细致地讲述了汇编语言程序设计的各个方面。从微处理器体系结构、工作机制到指令集;从最基本的编译器链器的使用到高级过程、结构和宏的使用;从用纯汇编编写程序到用C/C++等最新编译器与汇编的混合接口编程;从16位实模式下BIOS、DOS实模式文本及图形程序设计到32位保护模式的Windows程序设计;从磁盘基础知识到Intel指令编码、浮点运算等相关知识都做了深入而细致的讲解。
  • Object-Oriented Programming With ANSI-C

    作者:Axel-Tobias Schreine

    Object-oriented programming is the current cure-all — although it has been around for much more then ten years. At the core, there is little more to it then finally applying the good programming principles which we have been taught for more then twenty years. C++ (Eiffel, Oberon-2, Smalltalk ... take your pick) is the New Language (ed: this book was published in 1993) because it is object-oriented — although you need not use it that way if you do not want to (or know how to), and it turns out that you can do just as well with plain ANSI-C. Only object-orientation permits code reuse between projects — although the idea of subroutines is as old as computers and good programmers always carried their toolkits and libraries with them. This book is not going to praise object-oriented programming or condemn the Old Way. We are simply going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier. Along the way we encounter all the jargon — classes, inheritance, instances, linkage, methods, objects, polymorphisms, and more — but we take it out of the realm of magic and see how it translates into the things we have known and done all along. Intended Audience: I had fun discovering that ANSI-C is a full-scale object-oriented language. To share this fun you need to be reasonably fluent in ANSI-C to begin with — feeling comfortable with structures, pointers, prototypes, and function pointers is a must. Working through the book you will encounter all the newspeak — according to Orwell and Webster a language "designed to diminish the range of thought" — and I will try to demonstrate how it merely combines all the good programming principles that you always wanted to employ into a coherent approach. As a result, you may well become a more proficient ANSI-C programmer.
  • C语言核心技术

    作者:Peter Prinz,Tony Cra

    C程序员在编写程序时手头一定要有这本书。在这本书中,C 语言专家 Peter Prinz和Tony Crawford为你提供大量的编程参考信息。全书叙述清晰,语句简洁,分析深刻。本书主题包括: C 语言的语法、GNU编译器选项、标准链接库函数、GDB和make、预处理指令、C99特色和扩充。 本书内容丰富,总共包含21章,能够让你深刻了解C 语言关键概念,比如类型转换、动态内存管理、指针处理等。想知道 GNU make 或 GNU 调试器的细节吗?本书开辟专门的章节来讲解。一书在手,程序开发会更加顺利!Peter 和 Tony 所编写的这本书会成为C语言程序员必备的工作利器! 作者简介: Peter Prinz是积极的研讨会组织者和关键课程开发者,向成百上千的Unix和windows系统开发者授课。作为德国IT公司Authensis AG的主要开发者和合伙人,他拥有计算机电话通信软件的丰富开发经验。Peter也是多本有关c/c++软件开发图书的合著者,其中大多数图书是与Ulla Kirch-Prinz合著的,其中就包括0'Reilly出版的《C Pocket Reference》。
  • 计算机算法的设计与分析

    作者:Alfred V.Aho (阿霍),Jo

    本书是一部设计与分析领域的经典著作,着重介绍了计算机算法设计领域的基本原则和根本原理。书中深入分析了一些计算机模型上的算法,介绍了一些和设计有效算法有关的数据结构和编程技术,为读者提供了有关递归方法、分治方法和动态规划方面的详细实例和实际应用,并致力于更有效算法的设计和开发。同时,对NP完全等问题能否有效求解进行了分析,并探索了应用启发式算法解决问题的途径。另外,本书还提供了大量富有指导意义的习题。 本书可以作为高等院校计算机算法设计与分析课程的本科生或研究生教材,也可以作为计算机理论研究人员、计算机算法设计人员的参考书。
  • Windows编程启示录

    作者:Raymond Chen

    为什么Windows的工作方式是这样的?. 为什么“关闭计算机(Shut Down)”选项要放在开始菜单中? 为什么会设计一个“开始(Start)”按钮? 我怎么才能进入到对话框的消息循环中? 为什么GetWindoeText函数会有着奇怪的行为? 为什么注册表文件会被叫作“蜂房”? 如果我们追溯Windows的历史,就会发现在Windows中许多奇怪的事情都有着合乎逻辑的解释。在理解了这些事情之后,你不仅能够获得开发能力的大大提高,同时也能够避免遭受更多的挫折。Remond Chen在Micorsoft的Windows开发团队中工作了十余年,他将为你揭开那些有必要知道的“Windows内幕”。 Chen风趣的写作风格、深入的洞察力以及引人深思的幽默,使他成为了世界上最优秀的技术博客作者之一(博客地址:http: //blogs.msdn.com/oldnewthing/)。在本书中,他不仅给我们带来了许多幕后的故事,宝贵的技术建议,还带来了许多启发性的轶事;这些都将帮助你最大程度地理解Windows。.. 在本书中,你将了解以下的内容: ·我们如何设计像自动售货机那样有效的用户界面。 ·深入理解窗口和对话框的管理机制。 ·为什么性能优化与我们在直觉上的理解很不一样。 ·COM对象和Visual C++编译器的薄弱之处。 ·向后兼容的关键技术细节——Windows的做法以及这样做的原因。 ·大多数开发人员所不知道的Windows程序安全漏洞。 ·如何使你的程序更好地在Windows系统中运行,做一个Windows系统的“良好市民”。
  • 深入浅出面向对象分析与设计

    作者:Brett D.McLaughlin,G

    你是否早已对市面上那些只有在成为专家以后,读起来才有感觉的 OOA&D 书籍感到厌倦?你可能早就听说过 OOA&D 书籍能帮助你写出伟大的软件 — 让老板高兴、客户满意的软件。. 但如何办到呢? 《深入浅出面向对象分析和设计》将告诉你如何分析、设计以及撰写真正面向对象的软件:容易重利用、好维护、可扩展的软件;不再使你心碎的软件;让你增添新功能而不会破坏旧机制的软件。在本书中,你将学到: ·使用诸如封装(encapsulation)与委派(delegation)的 OO 原则建立灵活的应用程序。 ·使用开闭原则(Open-Closed Principle)与单一责任原则(Single-Responsibility Principle)提升程序的重利用性。 ·学习如何将 OO 原则、设计模式及各种开发方法,通通整合到 OOA&D 项目的生命周期里。 ·运用 UML、用例及用例图来确保所有利害关系人都能清楚地进行沟通,协助你交付正确的软件,达到每个人的要求。...
  • Beginning Python

    作者:Magnus Lie Hetland

    Beginning Python: From Novice to Professional is the most comprehensive book on the Python ever written. Based on Practical Python, this newly revised book is both an introduction and practical reference for a swath of Python-related programming topics, including addressing language internals, database integration, network programming, and web services. Advanced topics, such as extending Python and packaging/distributing Python applications, are also covered. Ten different projects illustrate the concepts introduced in the book. You will learn how to create a P2P file-sharing application and a web-based bulletin board, and how to remotely edit web-based documents and create games. Author Magnus Lie Hetland is an authority on Python and previously authored Practical Python. He also authored the popular online guide, Instant Python Hacking, on which both books are based.
  • How to Think Like a Computer Scientist: Learning with Python

    作者:Allen B. Downey,Jeff

    ""How to Think Like a Computer Scientist"" is an introduction to programming using Python, one of the best languages for beginners. This is a Free Book -- you can download it from thinkpython.com. But if you would like to make a contribution to this project, you can do it by buying a hardcopy or paying to download the electronic version here. Thank you!
  • Programming Perl

    作者:Larry Wall,Tom Chris

    Perl is a powerful programming language that has grown in popularity since it first appeared in 1988. The first edition of this book, "Programming Perl," hit the shelves in 1990, and was quickly adopted as the undisputed bible of the language. Since then, Perl has grown with the times, and so has this book. "Programming Perl" is not just a book about Perl. It is also a unique introduction to the language and its culture, as one might expect only from its authors. Larry Wall is the inventor of Perl, and provides a unique perspective on the evolution of Perl and its future direction. Tom Christiansen was one of the first champions of the language, and lives and breathes the complexities of Perl internals as few other mortals do. Jon Orwant is the editor of "The Perl Journal," which has brought together the Perl community as a common forum for new developments in Perl. Any Perl book can show the syntax of Perl's functions, but only this one is a comprehensive guide to all the nooks and crannies of the language. Any Perl book can explain typeglobs, pseudohashes, and closures, but only this one shows how they really work. Any Perl book can say that "my" is faster than "local," but only this one explains why. Any Perl book can have a title, but only this book is affectionately known by all Perl programmers as "The Camel." This third edition of "Programming Perl" has been expanded to cover version 5.6 of this maturing language. New topics include threading, the compiler, Unicode, and other new features that have been added since the previous edition.