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  • Smile i-D

    作者:Tricia Jones

    The year 2000 marks issue 200 and year 20 for i-D magazine. What better way to celebrate than make a book? As founder and editor-in-chief Terry Jones writes, "A cross between a menu and a diary, Smile i-D maps the magazine's journey beyond the veneer of regular fashion." Now that most of us consider i-D a household name, it's interesting to be reminded that 20 years ago, street fashion was a nascent concept. Finding music and street culture more interesting than the traditional fashion world, Terry Jones abandoned his post as Art Director at British Vogue in 1977 to embark on a journey that has revolutionized not only the world of fashion magazines, but arguably fashion itself. Blending fashion and social documentation, early issues of i-D (major collector items now) were 40 pages stapled together which sold for 50p. Journalistic in spirit and revolutionary in form, the magazine sought to show the world the gritty, real side of fashion as seen in the streets of London- kilts, mohawks, safety pins and all. When newsagents hesitated to sell i-D because of finger injuries resulting from the staples, early supporters helped by selling issues from the trunk of a Cadillac. Lots of teamwork and innovation brought i-D to the forefront of contemporary fashion culture and today it can be found at newsstands practically everywhere on the globe (minus the staples). Smile i-D incorporates a single spread from each issue of the magazine thus far. Watch out for the stars who appeared here before the rest of the world even knew who they were. And don't forget to check out the Madonna cover from issue 14: why is the mole on the wrong side of her face? You'll have to read the book to find out.
  • Fashion Now 2

    作者:Jones, Terry (EDT)

    The iconic British style magazine i-D once again brings you a guide to the world's most important designers. From the biggest players in the international fashion industry including Karl Lagerfeld, John Galliano, and Marc Jacobs, to emerging names such as Kim Jones and Tess Giberson, to streetwear and sportswear brands A Bathing Ape, Nike, Diesel and Silas, Fashion Now II is a comprehensive survey of today's best designers. Expanded from the previous edition, Fashion Now II is illustrated with the very best fashion photography and styling, extracted from shoots in the archives of the magazine that celebrates its 25th birthday this year. Also included are an introduction by i-D founder and editor-in-chief Terry Jones, and in-depth essays on the issues that are shaping fashion today: the fashion show system, the precarious position of the celebrity designer, and the rise of menswear. Fashion Now II is an encyclopedia of fashion personalities, a portfolio of amazing imagery, but most of all, a snapshot of the fast-changing contemporary fashion world, as seen through the lens of one of the best-loved magazines published today.
  • 设计的品格

    作者:达芙妮•肖 (Daphne Shao)

    本书作者多年致力于艺术、设计的教学,并在自学软件的过程中获得启示,每个单元均以美学角色切入,再引导实际操作,通过作品来呈现美感,进而熟悉InDesign的操作。  本书分为3部分,通过对生活细致的观察与感受,以充满温度的视觉图像及优美的文字来掌握恰到好处的设计方法,让设计不只是设计,更重要的是培养企划能力与想法,具体表现文字、色彩、框架、复合造型、图表、构图、样式设定、库以及电子杂志主题的设计。在全书编排上,以大量的视觉图像来表现,每个跨页几乎都塞满了实例作品。除了作者本身的作品外,辅以三维新的年轻设计师的平面设计、网页规划、多媒体等领域的创作,以激发出更自由的设计灵感。  本书适合从事平面设计的各类人员参考阅读。
  • Masters of Doom

    作者:David Kushner

    Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history— Doom and Quake — until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative.
  • DOOM启世录

    作者:(美)卡什诺著 孙振南译

    电子游戏已成为信息时代的日常娱乐,而它背后的文化和历史却鲜为人知。本书是第一部游戏领域的传记文学,它忠实详尽地讲述了两位玩家是如何走上游戏之路,如何制作出迄今为止影响力最大的游戏作品——Doom和Quake,以及他们为何在最辉煌的时候分道扬镳。与所有传记文学一样,不同的读者能从中得到不同体验:游戏制作的背景内幕,光环之中的趣闻轶事,年少创业的梦想豪情,奋斗途上的汗水艰辛,成名之后的势易情迁,或是那